For the last few months, I've been working on a mobile app from the ground up. A stand-alone, paid iOS app. For children. It's been quite a journey for this former kids' book editor turned digital content strategist, and I've just started to process everything that has had to happen -- the project pieces flew at me fast and quick and curvy. A few colleagues have asked me to explain what going mobile entails and how it will affect writers, editors, and content strategists. Here's my first attempt.
When business people talk about wanting to go mobile, it can mean many things: a mobile friendly website, a mobile version of a website, a productivity app for the enterprise, a paid consumer app, a free branded app, a free app with ads. What am I missing? I'm sure there's more. The point is, you should know which kind you need. In my case, I created a stand-alone iOS app for iPad and iPhone. It's a single downloadable app, but it stands as a platform for additional book apps. Determining which platform to use requires a strategy all its own.
The foundation of a mobile content strategy is the same as a web content strategy ... you still need to solve a problem for customers, support business goals and objectives, and plan for ongoing content needs. You still need to set up the analytics and measure results. A web site is like a box with boxes nested inside. A mobile app is like an octopus.The biggest difference is that a mobile app feels more like a three dimensional object than web. With web, there are clicks, there are user paths, and there are strong ties between text and other types of content, like graphs and photos. That's the same with mobile, but amplified (and condensed) 1000%. With mobile, consider this:
The tools for editing or providing content recommendations are changing. For so long, the only thing a web writer or editor would need is a computer, Internet connection, and word processing software. Now, mobile agencies and mobile app developers are using mobile based tools to share work in staging environments. You need the primary device that the mobile app is being designed for and be comfortable with frequent changes to content.
It's well known that a website should have "sticky" content that attracts and keeps people engaged -- much of content strategy is focused on how to do that. It's even more important with a downloadable mobile app. People download a lot of apps, but the majority are only opened once. To encourage stickiness, the app must have multiple use appeal and be supported by outside (the app) content.
I'm calling the app I'm working on an "interactive children's book app," because that best describes it. But SEO research shows that is absolutely not a popular phrase, so I've needed to adjust content appropriately, while still educating the user about the best terminology. Research on definitions and connotations within mobile content is even more important. So, these thoughts are just top of mind -- there are so many moving parts to a mobile app. Have a specific question? Please feel free to ask in the comments and I'll do my best to answer it. Need more info? Check out Karen McGrane's book Content Strategy for Mobile.
Shelly Bowen, MFA, is a content writer, content strategist, and founder of Pybop.
For decades, Shelly has written for businesses on complex topics from disease prevention and medical devices to alternative energy and leveraging data. Today, she's hyper-focused on supporting B-B technology businesses. In her spare time, she hikes, kayaks, draws, and works on her T-Bird.
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